You can also set whatever prices youd like for the items youre selling, though youll want to remain within reason and base your prices at least somewhat on general market prices
Even if Calhoun comes out late in the game, this card can still offer an extra bit of attack power for challenging opponents, and might be overlooked by some people who are not familiar with the true power of this card
Competitive players stick to 60 because larger decks dilute draws and reduce consistency
I have definitely in the past cracked a Fetch at my opponents end step out of instinct, only to then draw a Fatal Push and not be able to kill my opponents creature as I wasted my Fetchland
For example, if youre on the play, a Cursecatcher can stop a turn 1 Thoughtseize but does nothing for the turn 2 Thoughtseize
Its obviously still not competing with Magic: The Gathering's high level of play, but thats a lot of the charm of the Disney TCG