Escape to the Wilds Escape to the Wilds should be your first spell the turn you cast it, even before your land drop
Cycle Street Wraith, draw Gush, cast Gush for its alternative cost
Locke Cole A saboteur looter is pretty good and going to be a limited staple, but I doubt well see this Locke too much outside of that
Mewtwo VSTAR Pokemon GO Gold Secret 086/078 PSA 10
You can make a card look the way you want
Companion (1) Creatures (2) Planeswalkers (8) Narset, Parter of Veils x2 The Wandering Emperor x4 Teferi, Hero of Dominaria x2 Instants (18) March of Otherworldly Light x4 Censor x2 Consult the Star Charts x4 Dovin's Veto x2 Get Lost x2 No More Lies x4 Sorceries (4) Enchantments (2) Lands (26) Castle Ardenvale Deserted Beach x2 Eiganjo, Seat of the Empire Field of Ruin x2 Floodfarm Verge x4 Fountainport Geier Reach Sanitarium Hall of Storm Giants Hallowed Fountain x4 Island x2 Meticulous Archive x2 Otawara, Soaring City Plains x2 Restless Anchorage x2 Sideboard (14) Change the Equation x2 Rest in Peace x2 Test of Talents Knockout Blow x3 Kutzil's Flanker x2 Mystical Dispute Elspeth, Storm Slayer Regal Caracal x2 Above is a Pioneer Azorius Control deck, with a land count of 26