this one can be souped up by allowing your opponent to take prizes (up to 330 damage if your opponents taken 5 prizes) which is easy to fulfill when combined with cards that knock themselves out, like Dusknoir
I eventually cut Mana Drain from the cube along with the other power cards as I found it not only too powerful but far too random and swingy
(9/20/2024) If you choose to pay the impending cost of a creature spell, it's still a creature spell on the stack
Skip to main content SIGN IN Shadowmoor Foil: Safehold Duo Edition: Shadowmoor Type: Creature - Elf Warrior Shaman Cast: Rarity: C Collector #: 238 Pow/Tuf: 2/4 Whenever you cast a green spell, Safehold Duo gets +1/+1 until end of turn
You can't even float mana like you can with Upheaval, so you're often right at square one with everyone else
Like most Magic: The Gathering cards, the value of Flash depends on a few consistent factors: its rarity, the printing and finish (regular or foil), its physical condition, and the set it was printed in (Mirage)