That said, there have been tons of unique and interesting card-based releases that have hit store shelves in recent years, with many indie developers bringing engaging and entertaining card-type adventures into the digital space
This trap, when well-timed, can completely end a powerful combo of summoning monsters
It's a -1 in card economy, unlike Dragged Down into the Grave, but it doesn't allow the opponent to potentially draw another hand trap
Magic Planter Pot of Duality Rainbow Bridge Bifrost Regenesis Seventh Tachyon Terraforming Disciples of the True Dracophoenix True Draco Heritage Draco Awakening Dragonoid Generator March of the Monarchs True King's Return True Draco Apocalypse Anti-Spell Fragrance Call of the Haunted/Oasis of Dragon Souls Escalation of the Monarchs Imperial Iron Wall Imperial Order (Traditional Format only) Garden of Talistones Regenesis Birth Rivalry of Warlords Summon Limit Summon Shock The Monarchs Erupt Tiki Peace Vanity's Emptiness (Traditional Format only) Lvl 10 or higher Light Synchro monsters (with "Rainbow Bridge Bifrost") Number C105: Battlin' Boxer Comet Cestus/Number 107: Galaxy-Eyes Tachyon Dragon (with "Seventh Tachyon") Weaknesses[edit] Limits placed on "Dragonic Diagram" negatively impacts the archetype's consistency
Once per turn, during your next End Phase after this card was banished by its own effect: Special Summon this banished card
Dark Sage - Card Type : Monster - Attribute : DARK - Types : Spellcaster / Effect - Level : 9 Stars * * * * * * * * * - ATK / DEF : 2800 / 3200 - Card Text : Cannot be Normal Summoned/Set