You have to tap those tokens to use them, so it does limit your ability to use things like Treasure and Clue tokens, but does give you the opportunity to keep everything open until your last opponent's end step to start using Baylens abilities
Planeswalkers are permanents, cards that remain on the battlefield after you cast them, like enchantments, artifacts, lands, or creatures
These are a good route to take if you want to branch out from the starter decks, and want a deck with more theme and unique mechanics
This means it plays into a smaller board much better than a Craterhoof does, all while making sure you stay alive as opposed to getting killed in a crackback
Special mention, I guess, goes to Army of Allah and especially Jihad, neither of which would see anywhere close to being printed nowadays for obvious reasons
It's far from a bad deck, it's just not doing much to excite me