With three full generations as well as portions of two covered during the decade, the 2010s saw its share of some of the most valuable Pokmon cards to have ever been sold
The Unlife combo might be best served in a R/W Enchantment Prison shell, which was popular a while ago when Todd Stevens was playing something similar

Being a -1 here doesnt allow to hold forever, which is the one difference between 0s and 1s), one 1/1 with more flexibility (Kasmina, Enigma Sage) 4-mana: +: One 1/1 (Elspeth, Knight-Errant, Saheeli, the Gifted ) with lifelink (Sorin, Lord of Innistrad, Archangel Elspeth) or other minor upside (Nahiri, Heir of the Ancients, Jaya, Fiery Negotiator, Commodore Guff ), 1/3 chance at two 1/1s with haste (Comet, Stellar Pup) 0: One 2/2 (Arlinn Kord, Gideon, Ally of Zendikar, Garruk Relentless) with haste (Xenagos, the Reveler), one 1/1 with major upside (Zariel, Archduke of Avernus) -1: One 3/3 (Garruk Wildspeaker, Lukka, Bound to Ruin (Compleated)), one 2/2 with upsides (The Wandering Emperor) 5-mana: +2: Two 0/1s (Tevesh Szat, Doom of Fools) +1: One 2/3 with minor upside (Ashiok, Nightmare Muse), one 1/1 with major upside ( Freyalise, Llanowars Fury , Tezzeret, Artifice Master, Nahiri the Lithomancer ), one 3/3 (Garruk, Primal Hunter, Vivien, Monsters Advocate, Nissa Who Shakes the World, Jared Carthalion ), one 2/2 (Liliana, Deaths Majesty), one BIG creature of variable size (Nissa, Ascended Animist, when compleated twice

Each pack of Mystery Booster 2 follows the same structure
You can destroy any creature with a mana value of 2 or less, and together with fetch lands you can remove any creature with a MV up to 4
Mount and saddle are more of an offensive mechanic pair than vehicles and crew, since youll get the most out of the mechanic while youre attacking with a mount thats been saddled