Card Q&A Q4259 Mar
Monsters of the same level or the requirement of Tuners weren't crippling conditions, but it demanded some level of restriction in deck building
As much as the rules and structure of the format, individual cards tell the story of Commander

Urza Poly Kraken Urza, Lord High Artificer | Illustration by Grzegorz Rutkowski Commander (1) Planeswalker (2) Narset, Parter of Veils Tezzeret the Seeker Creature (1) Instant (20) Brainstorm Counterspell Cyclonic Rift Delay Dig Through Time Dispel Dramatic Reversal Flusterstorm Force of Will Mana Drain Mental Misstep Muddle the Mixture Mystical Tutor Narset's Reversal Negate Pact of Negation Rapid Hybridization Sink into Stupor Swan Song Whir of Invention Sorcery (11) Fabricate Gitaxian Probe Merchant Scroll Personal Tutor Polymorph Ponder Recurring Insight Solve the Equation Time Spiral Timetwister Transmute Artifact Enchantment (6) Back to Basics Copy Artifact Counterbalance Mystic Remora Power Artifact Rhystic Study Artifact (28) Aether Spellbomb Basalt Monolith Codex Shredder Everflowing Chalice Grafdigger's Cage Grim Monolith Isochron Scepter Jeweled Amulet Lotus Petal Mana Vault Manifold Key Mishra's Bauble Moonsilver Key Mox Amber Mox Diamond Mox Opal Pithing Needle Proteus Staff Rings of Brighthearth Sapphire Medallion Sensei's Divining Top Sol Ring Static Orb Tormod's Crypt Torpor Orb Trinisphere Voltaic Key Winter Orb Land (31) Blast Zone Inventors' Fair Island x23 Misty Rainforest Mystic Sanctuary Scalding Tarn Seat of the Synod The Tabernacle at Pendrell Vale Urza's Saga My personal favorite deck is also the one Im currently playing most: Urza, Lord High Artificer, possibly Magic's best artifact commander

As a result, each of the five sets offer less monetary value compared to many of the brand new sets, and its unlikely you will make your money back
Fire, being the most offensive generally, comes with some heavy hitters that could make a mark in the meta