My theory on Sol Ring (and ramp in general, for that matter) is either we want it all the time or we should work around it, because if it means 10% of our deck is dead after our opening hand, it's probably not worth it
I wish there was a way to make a bunch of Treasure tokens so all of this could be a little more affordable
Creature - Knight Angel Karmic Guide Flying, protection from black Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When this creature enters, return target creature card from your graveyard to the battlefield
Being printed at rare is huge here
Second Harvest is an example of powerful natural sorcery that can turbocharge any board state that's already full of creature tokens
Discover your true self by crossing the boundary of eternal day into eternal night and rise triumphant as a