(10/14/2022) If a static ability of another permanent applies only to noncreature permanents, that ability applies to a Vehicle with living metal only during your opponents' turns
Basically, set value is (close to) a zero-sum game, and for every dollar of value Masterpieces series cards have, rares and mythics lose an equal amount of value to keep the box under the cap
On other instants and sorceries, teamwork can provide either an additional effect or an upgraded effect
High Utility, Low Price Farseek Cultivate Kodamas Reach Savage Ventmaw Painful Truths Nihil Spellbomb Wayfarers Bauble Armillary Sphere Darksteel Ingot Dreamstone Hedron Curse of Opulence Curse of Verbosity Frontier Siege Palace Siege Frontier Siege is under-appreciated
+1/+4 is nothing to laugh at, but its only on your turn
This deck is huge question mark to me, but its very exciting at the same time, I really feel like creative people could do exciting things with this at the helm of their deck