Anje, Maid of Dishonor creates one Blood token when it enters, then up to one more per turn as you play more vampires
The best removal spell in Standard is arguably Utter End because of its ability to deal with the vast majority of problematic threats
Some players forget to pay the tax when rushed, and maintaining proper timing generates maximum value from your investment
Act of Treason Amped Up Angrath, the Flame-Chained Awaken the Sleeper Bloody Betrayal Bond of Passion Caught Red-Handed Chamber of Manipulation Coercive Recruiter Cunning Bandit Cunning Bandit Eldrazi Obligator Eriette's Tempting Apple Evil's Thrall Flayer of Loyalties Furnace Reins Goatnap Hammer Helper In Thrall to the Pit Incessant Provocation Involuntary Employment Keldon Overseer Limits of Solidarity Loki's Scepter Lose Calm Malevolent Whispers Mark of Mutiny Mascot Interception Pack's Betrayal Portent of Betrayal Press into Service Price of Loyalty Sarkhan Vol Shackles of Treachery Song-Mad Treachery Take for a Ride Tentative Connection The Beast, Deathless Prince The Shattered States Era Traitorous Blood Traitorous Greed Traitorous Instinct Traumatic Prank Turn Against Twisted Fealty Unexpected Request Unwilling Recruit Vengeful Possession
And after Molina is pulled, there are still 20 other 1 of 1s in that set
(Equipment, Auras you control, and counters are modifications.) Creature - Spirit Color tag templates(None) Vigor Trample If damage would be dealt to another creature you control, prevent that damage