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Giving your creature indestructible can be a lifesaver if you need other stax pieces (I am assuming if you play Boromir, Warden of the Tower , you are playing a stax deck) to stay alive, or if you just want to beat down someone and survive a board wipe
These are the engines, packages, and mechanical identities that shape how a deck actually plays
That means I've neglected some very strong Aggro Commanders like Winota, Joiner of Forces and Yuriko, the Tiger's Shadow
This is really only going to work super well in Black/Red and Blue/Red, because you need that Chapter I to kill something, otherwise you're playing a very mediocre card
The benchmark for non-phasing board protection is Heroic Intervention (a green spell, much to white players chagrin)