A few Goblins on the field and youll be able to tap him to do massive damage through Impact Tremors , or generate absurd amounts of mana that you can turn into even more Goblins

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Upgrade Goals I have some specific goals when upgrading Forces of the Imperium : Focus more on Tokens Cut non-Token archetype cards Upgrade our card draw Upgrade our finishers Marneus Calgar being in the command zone means we're focusing the entire deck around Tokens: the more tokens we make, the more cards we draw, and drawing is the best thing in Magic
That means cards like Toxrill, the Corrosive are out since they have blue mana in the activation cost
Weve seen variants on such decks periodically over the last few months, including an interesting Orzhov take in Aetherdrift