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Whenever a horror you control deals combat damage to an player, that player mills that many cards
It also plays offense and defense reliably, and with trample you can turn on a few saboteur payoffs
So there, and if that way to counterplay a forced reveal isn't enough to deter players from using Hand Scope in their decks, think about the incredible assortment of Item Cards that are much more powerful than a quick reveal of the rivals' hand
You may put that card on the bottom.) Land Windbrisk Heights Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) This land enters tapped
Here are the names and official descriptions of each