Like any fusion monster, it's tough to get on the field, but once there, its 5,000 Attack stat packs a punch
Both Scythe (with first effect, of course) and Immortality feel a little too strong: I would restrict one to once per turn and the other to twice per turn, depending on your thoughts over which should be nerfed more
The prize card is printed in stainless steel, hence making it a non-Game card
Even though many currently use Harpies Feather Duster , maybe the inclusion of Heavy Storm back into the metagame could curb a few strategies and balance out certain issues in the game
6 Characters Joined Spell Card Sword of Deep-Seated The equipped monster gains 500 ATK/DEF
On a failed spin, Time Wizard and the Duelists own Monsters are destroyed, and the Duelist loses Life Points equal to half of their combined Attack Points