At the same time, Glorious End is also the red Time Stop, allowing you to wait until your opponent is in the middle of their combo or about to attack you for lethal before ending their turn
But of course, Sonic is perhaps the standout, not only because he gets more powerful the more he attacks (as do other cards with Haste or Flash), theres a risk/reward element too: if Sonic or any of your other cards with Haste or Flash are damaged while hes in play, Sonic creates tapped treasure tokens, representing the fountain of rings that explode out of the poor hedgehog whenever hes hurt in the video games
In fact, their first illustrated card was the Psyduck #175 from Pokemon-151, an iconic card in its own right
Planar Chaos (2007) brought another option for those Scapeshift decks in Hunting Wilds, which sees some play here and there as an alternative win condition against certain decks that frequently let the game go long
60 damage for every Pokemon in your opponent's field with an ability might not sound amazing on paper (or digital screen), but when you think just how many decks these days are stacked with cards that are there first and foremost for their abilities, we dare say there are plenty of instances in which Zeraora can clean house for up to 360 damage
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