Definitely going to be a staple for many decks in the future as this answers a lot of problems with just 3-man and is flexible enough to answer multiple threats
For Sheoldred, the Apocalypse Harvester of Misery: One way the black decks may try to fill two holes with one card is Harvester of Misery, who is a sizable 5 drop, but also can be discarded earlier in the game for some cheap spot removal of -2/-2
I have been informed that the specific name of this card is the Series 1 (Start of an Adventure) Theme Deck: Infernape
Kitt Kanto, Mayhem Diva gives you a group hug ability to have an opponents creature get +2/+2 for the turn and goads it (like if it has haste and came in after your last combat phase)
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I want to highlight three decks in which, albeit more on the rouge side, combated the meta of their time fairly well