The +1 is interesting but sadly gives too much choice to the opponent and doesn't gel well with how planeswalkers play
Clouds Limit Break - somewhat similar to a Mizzium Mortars/Winds of Abandon meets Settle the Wreckage, kinda
Its not that it wasnt true (it clearly was) but if you were really only thinking about the monetary value of Pokmon , you would have kept everything in mint condition rather than play with it all
Besides this, the details on the background and the perspective regarding Entei and the volcanic scenery lack detail, so it fell quite flat
Until then, enjoy this season of doubling
The key to this approach is sticking to a single color, prioritizing it over your mana distribution, and ensuring you have no fewer than eight sources of that color to fix your mana Standard The number of lands to play in 60-card formats depends on the deck archetype: Aggressive decks tend to run from 23 to 24 lands, midrange decks run from 24 to 25 lands and control decks run at least 26 lands