It was highlighted, however, that the remaining cards would be hugely popular characters from anywhere within the Star Trek universe
The most important questions on how "economical" it is to play Magic: the Gathering Arena remains unknown: how much time or money does it take to earn a tier-one Standard deck or to Draft.
It does, however, have a home in EDH decks that like exchanging permanents, like Zedruu the Greathearted
We did see a mechanic that I feel is underappreciated: Disturb
You want to control the board by eliminating every card your opponent plays, and Dragon Fire allows you to get rid of a high-value target that would otherwise be difficult to Challenge down
Interestingly, the card can only be played when it is the final card in the player's hand, but then allows someone to search their deck and pull out two cards to put in their hand, which could be a crucial play at the end of a game