Please be aware that this is not a beautiful item
The player whose turn it is has priority as each step and phase begins, and they receive priority after each spell and ability resolves
If this Pokemon has no damage counters on it, this attack fails
This is especially useful if you want to create a themed set say, a custom commander cycle, a series of tournament memories, or a collection of card alters you've created
(If it would be dealt damage or destroyed, remove a shield counter from it instead.) Whenever Perrie attacks, target creature you control gains trample and gets +X/+X until end of turn, where X is the number of different kinds of counters among permanents you control
After strategically placing your cards, including the DON