Like the effects found on effect monster cards, spell cards have different types: Continuous - Active while they're face-up on the field Normal - Single-use cards that go to the graveyard after they resolve Ritual - Used for Ritual summons Equip - Give face-up monsters an additional effect Field - Stay active in the field zone (only one can be active at a time) Quick-play - Can be activated during any phase of your turn, and can be played in an opponent's turn if you 'set' them face-down on your turn first Trap cards Trap cards also trigger unique effects, but you can activate them during your opponent's turn
Used by Wizards of the Coast, Inc
Pokmon Coins
While a double-faced permanent is on the battlefield, consider only the characteristics of the face that's currently up
Frost Ice/Fairy Stan Account #10 Two times zero is still zero
The total contents included about 2,000 bulk rares and mythics, 1,000 bulk foils, 4,000 playable commons/uncommons, and 500 or so full art, borderless, alternate art cards on one side