This is because it can utilize any Move that your other Dragons have as long as they are in the discard pile
From a playability standpoint, Arthur is probably my favorite card in all of Rise of the Floodborn, as his ability adds a lot of fun combos and mechanics to the game we didnt have in The First Chapter
When you use Misty, you keep flipping coins until you get tails, and for every heads, you attach that amount of Water energy to one Pokmon
You can't look at face-down permanents you don't control unless an effect allows you to or instructs you to
*The new rule makes it easier to deploy S without relying on Link Monsters, but since there are many Link Monsters that are useful for assisting deployment, the value of this capable card won't decrease in the first place
Samurott rounds out the three Unova starters represented in the Illustration Rare runner-ups, and as the Water type final evolution from Pokemon Black and White, it has solid nostalgia value behind it