Although, again, he's a powerful dork in the 99 rather than the Command Zone
4 Wreck-It Ralph - Ham Hands 220/204, Steel Wreck-It Ralph - Ham Hands is a high-cost Steel card, but it can be a game finisher depending on how far along a player is
I think almost every Steel deck moving forward will run this Kida card as a sure way to protect their characters before they can start playing their more powerful ones
Illustrated by Clint Cearley Standard Not Legal Alchemy Not Legal Pioneer Legal Historic Legal Modern Legal Brawl Legal Legacy Legal Comp
Given that the majority of decks play a single ink per turn this effectively turns it from a turn 2 play into a turn 3 play, giving players an extra turn before Bucky comes in and starts coming after your hand of cards
PERFECT FOR SEALED & DRAFT PLAY: COMES WITH DAMAGE COUNTERS, QUICKSTART RULES, AND A DECKBUILDING GUIDE, PROVIDING AN IDEAL SETUP FOR TOURNAMENT PLAY AND CASUAL MATCHES