That curve doesnt have a low win percentage
1993 Magic: The Gathering Alpha Time Walk The Most Powerful Extra Turn Spell: Take an extra turn has always been one of Magics strongest mechanics, and Time Walk remains the most efficient extra turn spell ever printed, restricted in Vintage and banned everywhere else
Minds Eye Ive never liked Mind's Eye all that much, and it slots in at the bottom to give me a nice even number for my list
Cards that draw a card or produce mana are inherently playable
Weve got the classic ReanimateReanimate, which is as efficient as they come
Groundchuck & Dirtbag Groundchuck & Dirtbag is far from the flashiest card to slap in the command zone, but it has a fundamentally green flavor: Its a big creature that enables bigger plays, whether you open a portal to Magics greatest foe or summon eldritch horrors from beyond reality