It seems counterintuitive at first, in a game of card advantage, to two-for-zero yourself, especially in Commander, when exchanges that work in 1v1 formats put both players behind in the multiplayer calculus
Urza, Planeswalker Mana Value: n/a Type: Legendary Planeswalker - Urza Rarity: n/a Base Loyalty: 7 Passive Ability: You may activate the loyalty abilities of Urza, Planeswalker, twice each turn, rather than only once First Loyalty Ability: +2: Artifact, instant, and sorcery spells you cast this turn cost 2 less to cast
Card Ladders three-month index shows an increase of 61.44%, and 119% growth in the last six months
From a sealed perspective, Ill personally be looking to find undervalued sealed product for long term gains
If you dont want to be spoiled, feel free to skip to the next section for card analysis
So, playing a card that nets you an additional two cards for free is always going to rank highly on a best-of list