In most midrange decks, having a walker that defends itself with two bodies gives you plenty of time to rebuild loyalty and generate more value
For flavor reasons, and to start pushing into a new space, we made these enchantment tokens
Get ready to see a lot of Goblin tokens running around
This not only removes a key opposing unit but also generates tempo, hand advantage, and board control all in one action
If built well, Winota is a powerhouse: an aggro commander that's also an excellent stax commander that cheats stax pieces into play #2
But rather than capitulate, Ellis, Cheung and Ramos, Yu and Gho test the (literal) boundaries, asking what kinds of imagery might come into view if we tweak the reliable 15:11