Theres a powerful deck in here, if you can generate the energy needed to run it
Despite its age, this card's price chart still sees heavy shifts at the bottom end of the condition spectrum, as the floor for this card bounces on either side of two dollars
Its also a great T1 play to put a key equipment on top of your library
Besides the Ability, Ludicolo just has one move called Groovy Dance, this move requires three energy cards, two water and one colorless, and does 70 damage, besides doing the damage, if you choose to discard an energy card attached to Ludicolo the defending Pokemon becomes confused
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The neat part about amplifying damage is that it scales well with your deck