Is it focused entirely on Clues, or is it a hybrid with Landers, Food, Treasures, etc
There are also no negative secondary effects of this attack, meaning that trainers can use it over and over to break through almost any defense and lay waste to the opposing team with remarkable ease before they can even react.
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Now winning through combat damage gives way to combo kills the further up the brackets you go, but I can see Cloud decks rocking well in Core and Modified Brackets
They serve to give your side of the board tempo by allowing your creatures to attack (removing defenders), giving you more time to set up the board (removing attackers/expensive creatures), and allow for combat tricks (saving your creatures after damage is on the stack
I believe Koma is one such card