While Fable of the Mirror-Breaker is a staple of staples, theres another recent card thats coming into its own, and does so best in a deck thats capable of exploiting the graveyard: Ledger Shredder
Scorn Effigy Doomskar Oracle Iron Verdict Depart the Realm Ravenform Demon Bolt Mammoth Growth Struggle for Skemfar Kaya's Onslaught Crush the Weak Dual Strike Mystic Reflection Rise of the Dread Marn Starnheim Unleashed Augury Raven Behold the Multiverse Karfell Harbinger Jarl of the Forsaken Skull Raid Dwarven Reinforcements Sarulf's Packmate Saw It Coming Poison the Cup Vengeful Reaper Dream Devourer Warhorn Blast Vega, the Watcher Doomskar Glorious Protector Gods' Hall Guardian Shepherd of the Cosmos Return Upon the Tide Tergrid's Shadow Cosmos Charger Quakebringer Battle Mammoth Doomskar Titan Alrund's Epiphany Haunting Voyage
Dark Depths Dark Depths is a linchpin of Legacy Lands decks, which aim to win the game by attacking with a 20/20 flying indestructible token
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At the end of the combat phase, the players may bypass this stage
One of the more dramatic ways to force opponents to draw cards is with wheel effects like Wheel of Fortune or partial wheels like Dark Deal