I often include four of these in any three-color decks
Last week I went through the numbers and the slots and figured out the degree of difficulty for opening the most and least desired variants in MH3
Our options are therefore as follows: Azorius v Jund: Will, Scion of Peace & Ikra Shidiqi, the Usurper + Kediss, Emberclaw Familiar Rakdos v Bant: Judith, Carnage Connoisseur & Shanna, Purifying Blade Selesnya v Grixis: Trelasarra, Moon Dancer & Solkanar the Swamp King Boros v Sultai: Firesong and Sunspeaker & Zimone and Dina Golgari v Jeskai: Beledros Witherbloom & The Archimandrite Okay, there should be six, but if you can find an oppositional pair in Dimir and Naya that can both be reasonably called a life gain deck, go for it
Since we can't move forward like this, I'll add some plausible reasons after the fact: I wanted to convey the joy of deck building itself I wanted people who have never played Commander (EDH) to take a look That's about it
Totem armor has no effect if the enchanted permanent is put into a graveyard for any other reason, such as if it's sacrificed, if the "legend rule" applies to it, or if its toughness is 0 or less
(2016-08-23) You must vote for one of the available options