Final Fantasy does have land based magic with geomancy being present in the Tactics games, but to tie them with monks
Below you'll find the breakdowns of cards returning from Innistrad: Midnight Hunt and Innistrad: Crimson Vow
Honestly, the only real problem youd have is figuring out how to get no maximum hand size when limited to black-green
In another behind-the-scenes twist, even after the master card files for the Limited Edition set had been sent to the printer, Richard intended that future Magic sets would not be combinable with older sets
Sisters of Stone Death could fill in for Vraska, Id think, so thats going to be my official choice for this decklist, but Im curious to hear which legend you would pick
Flexibility: 4 As for those abilities, they all draw from different parts of black's wheelhouse: losing life