Looking past the synergies for these cards you can see that constructed magic values linear efficiency significantly more than cube
Much like all of the other Commander Masters pre-cons, the two drop slot is very well done as practically everything here makes a ton of sense and is high impact
Zimone, All-Questioning One generic, one green, one blue legendary creature At the beginning of your end step, if a land entered the battlefield under your control this turn and you control a prime number of lands, create Primo, the Indivisible, a legendary 0/0 green and blue Fractal creature token, then put that many +1/+1 counters on it
I like asymmetry in Magic games
Hampered somewhat by never seeing Ankh of Mishra in the match, Karl managed to get plenty of damage in with Ball Lightning and Black Vise, but was not quite quick enough to beat the UR Counterburn in either game, although we did go 1-1 in the practice games afterwards
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