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The Moxen and Black Lotus, lands like Tolarian Academy, the Affinity mechanic, Stoneforge Mystic, Aetherworks Marvel all of these circumvent the traditional flow of a game and allow you to rocket, if not outright jump, straight to the finish line of your decks game plan
Evasive is arguably the most important ability in Limited because it breaks board stalls
Its three mana, and with the mana cheating red does so efficiently, having this land enter tapped isnt as bad as in some of the other colors
The high-end potential is just gravy on what is already one of the best Commander cards in Foundations Jumpstart
There are worse ways to go, we suppose