An 8/8 flying, vigilance, indestructible angel already demands an answer
Standard is, in some regards, the worst way to play Magic: The Gathering
To reliably pull off two-spell turns, you'll want a include enough cheap spells and card draw effects
Creature - Goblin Warrior Legion Warboss Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) At the beginning of combat on your turn, create a 1/1 red Goblin creature token
However, you can also indulge in politics in a far more literal sense thanks to the cards that let you and other players vote for different outcomes
This means I can shave on my own value engines without worrying about being outvalued