Maybe it's because I have been stuck playing this in the current Standard
If, after removing some sequences which would lead to cards having U4 rarity, you end up with the sum of these maximum values (U2 and U3) amounting to 121, you likely have it figured out
Personally, I like to include the background and lighting in my drafts
The 200-damage Attack also allows for good Damage Counter movement, and the high HP pool is a handy bonus alongside this
Any time you make one or more tokens of any kind, creature, artifact, whatever, Adrix and Nex, Twincasters create twice that many tokens
Ice Age ) would introduce a major theme and mechanics, and it would be followed up by usually two smaller 100+ card sets that built on the 'big' set in the block both story-wise and mechanics-wise