Hug It Out As I said way back in the introduction, Peace Offering is a bit of a wild idea for a normal Precon
Red lets you give all Creatures trample and haste until end of turn, Green lets you put a +1/+1 counter on a Creature, White allows you to give a play five life, Blue makes a player draw a card, and Black resurrects a Creature from its owners graveyard
Orcish Bowmasters Orcish Bowmasters is quite the boogeyman, designed to punish opponents trying to draw a billion cards with equally busted effects like The One Ring and Up the Beanstalk
That means that unless it eats removal, counters decks, infect decks, and Superfriends decks will have a 7/5 in play on turn three that can do what Atraxa does up to four times a turn cycle
At the end of the day, I think there are probably stronger standalone foretell (Ranar the Ever-Watchful) and goad (Thantis, the Warweaver) commanders but having the two abilities together is pretty cool
Since typical Limited decks need their first 3 land drops, would like to hit their 4th land drop, but dont necessarily need 5 lands by turn 5, the age-old standard of 17 lands indeed seems like a good number