Keep in mind that the Quick Effects granted to Painters by both their Link-3 monsters and Continuous Spell/Traps are best taken advantage of when placed in overlapping positions to increase you options during the next turn
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Once per turn you can roll a 6-sided die, lose Life Points equal to the result x 200, and if you rolled a 2, 3, or 4, you Special Summon an Archfiend of matching Level from your hand, Deck, or Graveyard
Think scientists + dinosaurs fused into powerful Dino Fusion monsters
(This applies even if this card leaves the field.) If you do not control any Spellcaster-Type monsters, destroy this card
It is an excellent monster that is easy to put out, removes + 500 RBI enhancement, and counters monster effects