Attack Your Opponent and End Your Turn The last action that you can take on your turn is attacking your opponent with your Active Pokmon
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Sure, its not the most important detail, but hopefully its not a permanent change
Some decks (aggro above all) don't have much choice but to weather the storm and soldier onwards: If they run out of answers you win, if you run out of gas, you lose
In theory, we can double up counters with Maulfist Revolutionary or Quarry Hauler, but that's a lot of work to make Imminent Doom deal two damage instead of one, or four damage instead of two, and we'd still need to cast a spell with the right converted mana cost to trigger it
Moltres's lack of Weakness combined with a healthy supply of ER, SER, healing items, and Item Finder to get them all back made for pretty easy wins