If it shows good results in Modern, especially in Sultai Control decks, then this will further drive up the price
(If the players draw, both move.) The adventurous, racing feel of these central expeditions is part of a conscious effort to steer Altered away from depicting any trauma or bloodshed
These famously intractable effects are just plain broken
In some ways, the release of War of the Spark and its impact on Modern are a good reminder of why people love Modern so much: you can play just about anythingfrom Niv-Mizzet Reborn to Spark Doubleand, with some practice, tight play, and matchup luck, end up with a winning deck
Crucially, starting an engine is a state-based action that happens as soon as you control a permanent with the ability, making it exceptionally difficult for an opponent to interact with via the stack
The Level 3 ability is interesting, because it is a very slow reanimator that your opponent can see coming, but a lot of the reanimator spells rotated out, so there's not many other options right now