Its effect is kind of m'eh, though, just buffing Gus depending on the amount of wins and losses you have with a specific opponent, which is sure out-of-the-box but not as zany as some of the other effects on this set
Double strike and an extra combat means whoever youre tagging is taking three, then six, then 12, then 24 damage from Lightning alone
I like games moving forward and I think spontaneous Archenemy games can be a blast, so maybe this will be that deck at any table it reaches
This effect can be awesome, and it can be game crippling, hence the word 'Chaos' in the name
You can take advantage of that as long as you plan to play multiple lands per turn, whether you mill yourself or sacrifice your lands for value
This helps you gather what you need for that big moment