There was no point in going to six or more mana because you couldn't do better, and going to four mana in bulk was equally silly
Would you pay for Incinerate
Thats some super-fast Treasure ramp for a dedicated dwarf deck, with the buyout of being able to tutor cards like Embercleave and Portal to Phyrexia directly into play at instant speed
The deck's face commander, Bright-Palm, Soul Awakener lets you double counters and make blocks difficult, while alternate commander Shalai and Hallar makes your counters hurt people
However, the artwork here does seem to suggest he's not actually that good at it
First, your spells cannot be countered, this is great to protect with countermagic and then you won't have to save your Counters for resolving key things moving forward