Exhilarating, but terrifying
Druid Class lets you play an additional land per turn on level 2, and it's the only mono-green permanent under $5 with this effect
The stupid high power level of the card will offset that a bit but still, pretty narrow for these kinds of deck on the whole
Younger players may not realize, but before the game introduced the keyword Defender, the creature type wall had the additional rule that they couldnt attack.
Powerful Combos for Competitive Play Two combos matter here, and neither one shows up as often as the card descriptions make it sound
Advanced Search Sets Random Syntax Showing 1-5 of 5 cards: "rules text: protection from all colors" Display: Card Small Sorted By: Card Name Ascending Showing 1-5 of 5 cards: "rules text: protection from all colors" Akroma's Will Etched Champion Favor of the Mighty Iridescent Angel Spectra Ward Advanced Search English