Next up are two of my favourite cards in the set
Everyone is clamoring to get their hands on some precious Rise of the Floodborn product, and theyre mostly chasing these gorgeous enchanted cards
By comparison, you can generate a bunch of creatures quite cheaply when you focus on it, and those creatures can be tapped again every single turn including the turn they enter play, or in the opponents end step after theyve already been used to block
Artifacts Matter In addition to Sai and Padeem, there are all sorts of other interesting options here
Lets try another approach: Creatures (10) 1 Den Protector 1 Dragonlord Ojutai 4 Jace, Vryn's Prodigy 1 Nissa, Vastwood Seer 1 Kalitas, Traitor of Ghet 1 Goblin Dark-Dwellers 1 Mindwrack Demon Planeswalkers (2) Lands (24) Spells (24) I like this direction
Jump Scare's versatility makes it an excellent example for card interactions explained in many other release notes entries