#18 Zuran Orb - Golden Age When games go long and players have more lands then they need to operate, this little artifact dramatically expands your effective life total even if you aren't using it to pull off anything tricky
The next sorcery is Pyretic Charge , which lets you discard your hand and draw four cards for 5 mana
It's also a roughly $400 Reserved List card, so probably just stick to Hypergenesis
after casting Class, the Goblin persists back to the battlefield with a -1/-1 and a +1/+1 counter that cancel each other out so you can sacrifice it again and again
Craft with one or more Dinosaurs (, Exile this artifact, Exile one or more Dinosaurs you control and/or Dinosaur cards from your graveyard: Return this card transformed under its owner's control
Which of these do you think is the most important piece for a superfriends deck