Trample allows all excess damage a creature deals to be dealt to a player, making it even easier to use abilities that trigger when this happens, while reach allows them to block creatures with flying, which can be nasty if left alone
Into the Inklands Amber/Emerald Dogged and Dynamic Lorcanas Dogged and Dynamic Starter Deck distinguishes itself from its Ruby/Sapphire counterpart by having some useful inclusions and being easier to play
I wouldnt tunnel in on Grixis too early, but if you are drafting blue/red and havent seen any good payoffs, consider picking black removal and going the Grixis direction
If she manages to banish another character during a Challenge, Tinker Bell will also deal 2 damage to an opposing character of your choice
Now, 7/7 might feel puny for a colossal entity almost comparable to a major Eldrazi like Emrakul
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