Should this proposed rule change be implemented, one hurdle in their design would potentially be eliminated
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The effect triggers whenever Fairy Godmother, Mystic Armorer quests, granting all of your characters Challenger +3 - boosting their strength by three when they challenge an opponents character - and giving them the ability to return to your hand when banished in a challenge
Sidequest: Play Blitzball / World Champion, Celestial Weapon Rating: 4/10 Love it or hate it, blitzball was a key part of Final Fantasy X s backdrop and one of its most beloved sidequests
That seems fine, though its power is limited in a set that isnt built to accommodate it
If you track the typical combat eligibility of a 3-chapter saga creature, that's two turns of blocking and one chance to attack after chapter II