While arguably not the game's primary antagonist - that would be the maester Seymour in my opinion - Sin is a destructive force that feels almost impossible to contend with and provides an incredible story device for the characters
I'm going to build around this new card, even if it means doing something I'm unaccustomed to doing because it's a little too fair for my tastes - I'm going to build around a creature that relies on dealing combat damage
If there's a cost associated with having it attack, you aren't forced to pay that cost, so it doesn't have to attack in that case either
In centimeters, thats 6.3cm x 8.8cm
Beck / Call A card that was responsible for a rules change almost by itself, Beck / Call was exploitable by the old ruling that let you cast both parts of this card via the fuse mechanic without paying the mana cost
Mirrormade is perfect for Zur, offering a ton of flexibility in a package that is cheap enough to find with Zur the Enchanter's tutoring ability