//// The Grand Evolution Enchantment Saga (As this Saga enters and after your draw step, add a lore counter.) I Mill ten cards
Guide looks like an energy card, and it is, but its also just a Soul Sister that dumps a bunch of extra evasive power into play for free after a few turns
That is a perfectly balanced card that costs five mana and hits for 10 damage
Adrix and Nev, Twincasters Cold-Eyed Selkie Combine Guildmage Deepfathom Echo Evidence Examiner Gaea's Skyfolk Hakbal of the Surging Soul Kiora's Follower Kiora, Sovereign of the Deep Kumena, Tyrant of Orazca Merfolk Mistbinder Merfolk Skydiver Merfolk of the Depths Nicanzil, Current Conductor Prime Speaker Zegana Quandrix Pledgemage Selkie Hedge-Mage Shapers of Nature Singer of Swift Rivers Skyclave Invader Tatyova, Benthic Druid Tatyova, Steward of Tides Thrasios, Triton Hero Thrasios, Triton Hero Tishana, Voice of Thunder Vorel of the Hull Clade Wistful Selkie Zegana, Utopian Speaker
Days Undoing Look, its Timetwister
The cards are only legal in Eternal formats like Legacy, Vintage, and Pauper