Making massive threats is also appealing
Whenever you cast a Dragon spell, create a 0/1 red Kobold creature token named Kobolds of Kher Keep
In TCG2, many such promos are readily available from booster packs and / or available through in-game trades, and coming back to the question of localisation, I can see how not putting Pokmon TCG2 to market in the 1999s West may have been about expectations management as much as the finicky affair of locking down 100+ new card translations for play
If you can force your opponent to ko one of these after taking points you're already making it a higher point game #5 If you can force your opponent to ko one of these after taking points you're already making it a higher point game Yeah, but i still don't know if adding a 3 point mechanic to the game was such a good idea
It's not going to break the bank, and it seems unlikely that value will increase
Generally, the rarer a card is, the more valuable it is likely to be