Cards follow a similar trend, with most cards also coming from the past few years
This will trigger the Ob and give it a counter, which triggers the All Will Be One to deal one damage to your opponent, which will trigger Ob and give it a counter, and so on and so forth
The key strength here is on-demand combat damage amplification
Berserk is always a great multiplayer tool since you can target a threat creature that one opponent is attacking another opponent with, and that attacking creature will die during the end step, so Drizzt will gain a great benefit from that power doubling
Its got the awesome worldbuilding that people loved about Khans of Tarkir , and it even manages to borrow the dragons from Dragons of Tarkir without feeling like a rehash of the lesser, 2-color set
No counters, stickers, or other effects from the subgame move back into the main game