To show how efficient this card is for the right deck, the final versions of Miracle Grow, which were dubbed Super Grow, used Mystic Enforcer as a finisher, since by the time you'd get around to casting it you had an all but guaranteed 6/6 flyer for four mana
Because the Shadowless print run predated Pokmania fully taking hold in North America, fewer copies made it into the world, and even fewer have survived 27 years in high condition
Whenever Chaos ensues, each player may create two tapped treasure tokens
but they're all 0/1 vanilla creatures, which meant that there really was no incentive to play them
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Ill need a couple for my decks, but these cards will come down as time passes